A true Scottish classic race with a bit of everything thrown
in from peat bogs, scree, river crossings, big climbs and rough
descents.
Not for the faint hearted and a real challenge in the mist so get
your navigation practice in now! Reccy recommended.
Venue: Start and finish
at Glen Clova Hotel – (GR NO327730),
Angus, 30 miles north of Dundee and 18 miles north of Kirriemuir
follow signs for Glen Clova.
Entry: on the day only.
Accommodation:
Address:
Glen Clova Hotel
Glen Clova
Nr. Kirriemuir
Angus
DD8
4QS |
Tel: 01575 550350
Fax: 01575550292 |
E-mail: hotel@clova.com |
Race requirements: Navigation skills are essential in this race,
it is well known for getting lost and you are entering an area
of wild land. You will require full waterproof body cover and gloves
and hat may be necessary on race day. Be warned we have been caught
out with bad weather in the past.
Course: Controls must be visited in the order below.
Controls: Start Glen Clova Hotel NO327730
1. Green Hill NO 348757
2. Wester Balloch NO 342790
3. Lair of Alderarie NO 312781
4. Red Craig NO 296760
5. Braedownie NO 287757
6. Dreish NO 271736
7. Hill of Strone NO 287729
8. Cairn Inks NO 305725
9. Finish NO 327 730 In field Opposite hotel
One of the toughest on the Scottish race scene
this is a classic race over rough terrain with few or no mountain
paths, rough heather
moorland plateau and peat hagg with two large climbs which will
sap your energy. Water is plentiful on the first half of the
course but there is very little on the second half after the
crossing
at Braedownie farm. In the event of severe bad weather there
is an alternative race option.
The start of the race uses a path up
toward Loch Brandy through some birch woods before breaking
out onto the hill. There are several
paths which split and it is important to keep both burns on the
right initially before crossing the first burn about 1 km into
the race. Then keep on the path and bear right to cross the next
burn below the loch before the long hard climb past up onto the
brow of the hill toward the summit cairn, the right hand one
as you approach it! The ground flattens out on the summit and
bears
slightly west of north across peat haggs and gradually down to
a river crossing, Burn of the Longshank (wayward golfers!) and
then up and over numerous peat haggs toward checkpoint 2 - Wester
Balloch which is another rounded summit almost indistinguishable
from other summits in the mist. It can be easy to veer off to
the north and miss this checkpoint and there is nothing but
moorland
beyond. The views take in Lochnagar and the Cairngorms, as well
as the other Angus Munro’s to the west.
The run over to Checkpoint 3 – Lair of
Alderarie at 832m, is blessed with more peat haggs and high summit
heath all over
750m.
Checkpoint 3 summit is a very flat one and the checkpoint
is on the highest point, which is almost indiscernible but this
will be marshalled. The run over to Checkpoint 4 - Red Craig
is not obvious for route selection but probably best head under
the
summit of Cairn Derg and down to Red Craig, which has a small
mast on it. The descent to Braedownie and the road crossing is
infamous,
very rough, steep and tussocky with some scree to negotiate.
Avoid the crags by bearing west initially on the border with
the forestry
fence, which runs down to the road and checkpoint 5 – Braedownie,
where food and drinks will be available.
From Braedownie, follow the tape to the old bridge across the
river and up toward Corrie Farchal following the burn, which pours
down, into the glen. This is an arduous climb, especially difficult
through deep heather and some bog. The best route is up through
the corrie as the cliffs are impassable in places if you try to
shortcut toward Dreish too soon. At the col above Corrie Farcal
bear right, almost due west toward checkpoint 6 - Dreish at 947m.
Retrace your steps to the col and then bear south east for a gradual
climb toward Checkpoint 7 - Hill of Strone, another rounded top,
before the gradual descent to checkpoint 8 at Cairn Inks. There
are several false summits along this section before you reach Cairn
Inks. The final descent is rough especially if you take the direct
option and there is a high risk of ending up in the crags. Therefore
run down the ridge to the south east for about 1km and then bear
left, north east toward the finish. The final section hits the
road, before taking you into the river and out into the field for
the finish.
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